Sorry if this question already exists, but I didn't find the answer to my problem.
I recently had the idea to animate a toon-style Rubik's Cube. I used Blender Render. I added 26 Cubes to the scene and added assigned simple materials for each color. For scrambling it I selected manually the 9 cubes I wanted to move, rotated them and set the keyframe. Everything worked perfectly and I got this result:
h*ttps://i.stack.imgur.com/JyJcb.png (I can only post 2 links)
Then I wanted to animate a whole solving process with the same file. I deleted all the keyframes and scrambled the cube with selecting all the 9 cubes of one side and pressing e.g. R + X.
After scrambeling I've set the keyframes just the same way like I did during scrambeling and got this result just in the middle of the scrambled postion and the "1st move keyframe" (Only one 90 degrees rotation along the global x-axis after scrambeling it):
I regarded the Location of the strange tiles and saw that also the y and z coordinated have been modified.
Can someone please help me. I don't know what happened and how I can fix it.