This question already has an answer here:
I know this is kinda a hybrid issue, but I think the problem here lies mostly with Blender.
I've rendered a multi-layered EXR file of a character I did in Blender to color and adjust it further in Photoshop. Arms, legs, head and so on are all on separate layers for easier access.
But as you can see in this picture, there are very thin gaps between each layer of like 1 pixel. Sadly they are visible even from afar and make the image look ugly.
Is there a way in Blender to circumvent this? I know this is a very specific question, but maybe someone has an idea.