I'm having some issues with sculpting and texture painting an imported mesh.
I've imported the mesh from Sketchup, and the geometry isn't fine, so I applied the remesh modifier and I got a great quads´ mesh... in Edit Mode: but as soon as I get back to Object Mode (and wireframe view), or I unwrap the mesh, I get back to the bad geometry mesh.
The problem is that I want to sculpt the mesh and texture paint, but when I texture paint I get some triangles painted out of the area that I'm really painting.
Anyone has been there before? I've been trying for days to solve this problem...enter image description here