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I have an object with a particle system.
The particle system emits another object as a hair.
I use "Convert" button in modifers tab in order to turn the "particles" into simple mesh objects.

But then I face the problem:
It seems like those converted particles-objects, are still connected to each other somehow. So If I select one object and go to edit mode - all of them goes to edit mode. And if I change one of them in edit mode, all of them will be changed. I also can't join them into one object.

Why id it happening, and how I can disconnect them and get simple mesh objects?
Thank you very much in advance!

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In Object Mode select all your objects. Press U and unlink the object and the data to make single user objects.

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