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In Blender it seems bump maps tend to take longer to render, so I was wondering if it was possible to merge those into an image such as a UV map. is there a way to do this or a way to make bumpmaps render quicker?

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  • $\begingroup$ You mean modify an image texture with the shading from a bump map? $\endgroup$
    – gandalf3
    Commented Feb 22, 2014 at 1:09
  • $\begingroup$ yes- I want to keep the appearance, but reduce the need to constantly re-calculate the sides even if they don't change $\endgroup$
    – ZCoder
    Commented Feb 22, 2014 at 1:14
  • $\begingroup$ You might be able to combine the baked images is some way, but I don't think it will work for animation. $\endgroup$
    – gandalf3
    Commented Feb 22, 2014 at 1:18
  • $\begingroup$ This doesn't directly answer what you are asking, but you may want to check out this video on CG Cookie on speeding up bump map rendering. $\endgroup$
    – PGmath
    Commented Feb 25, 2015 at 1:21

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Just make a full bake

Note: this does not work for animation

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