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How can I make the 3d manipulator straight again after being angled like this:

3d cursor

I am now only able to drag verticles diagonally but what I want is to drag them straight along the x, y or z axis.

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Maybe your transform manipulator orientation is not set to Global:

enter image description here

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  • $\begingroup$ Surely you want to make sure it is set to Global? $\endgroup$ Jan 27, 2017 at 11:42
  • $\begingroup$ If he wants to move vertices along world X axis, yes. As it appears in the image I think the transform orientation is set to Local and the Object is rotated along the Y axis. $\endgroup$ Jan 27, 2017 at 11:56

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