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Is it possible to morph an object from one mesh to another? I joined them into one big mesh and I want to morph them. Is this possible?

Thanks in advance

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Here is your answer to the previous post that you deleted: https://youtu.be/PacjgROvohU

NOTE: I pressed I on the value slider before hitting it up to 1 then, realizing my mistake I moved the slider up to 1 and pressed I again to fix this.

Steps:

  1. Create the Sphere.

  2. Add the Shrink Wrap modifier and select the cube as the object.

  3. Click Apply as Shape.

  4. Delete the cube.

  5. Go to the Data Tab in the properties pane on the left.

  6. Select the Shrinkwrap key and hit I on the slider with the 0 value.

  7. In the timeline go to the time you want to end the morph on.

  8. Increase the Value to '1' and hit I on it.

  9. If you want to go from the cube to the sphere go to the Animation Layout.

  10. Hit select the two rows of orange dots on the dope sheet and hit S and -,1. This reverses the animation so now the animation goes from the cube to the sphere instead of the other way.

NOTE: After step 10 make sure the timeline in the bottom is set accordingly.

Hope this helps

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  • $\begingroup$ Sorry but I deleted that question because this was what I wanted to do in more detail. $\endgroup$ – user32399 Jan 26 '17 at 2:20
  • $\begingroup$ Link-only answers are discouraged as if the link goes down then so does the answer. Please include the main steps of the answer within the answer body itself. $\endgroup$ – Ray Mairlot Jan 26 '17 at 2:23
  • $\begingroup$ That's all right bunnybot5555 Also I have added the steps in case of a dead link $\endgroup$ – Grimlock Jan 26 '17 at 2:35
  • $\begingroup$ When I do this my cube is smaller than my sphere. Also how can I make the material change as well? I want the whole thing to change. $\endgroup$ – user32399 Jan 26 '17 at 23:34

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