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I have a light in the scene and I want to make only one object in the scene unaffected by this light. Preferably without compositing render layers. Is this possible in cycles?

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If there is only one light within the entire scene you could set the material that object has to shadeless.

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  • $\begingroup$ No, there are about five lights in the scene. I only want the emission of one to not affect one object. There are multiple objects in the scene. $\endgroup$ – Dragon Jan 25 '17 at 21:41

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