If an object is moved from Point A to Point B using the Follow Path constraint, I want it to leave behind a trail of color behind it.
Note : I have enabled Freestyle under which i have unchecked Use Surfaces / Solid in the Layers Tab -- NO TEXTURES are a set to the object.
This is what the render output looks like:
UPDATE : Since, freestyle has it's limitations, I was thinking of parenting a ribbon at the bird's tail, that would give a similar trailing effect, however, I want the ribbon's Freestyle Strokes to fade away long it's length. Also, what is the most suitable cloth modifier preset to simulate a ribbon?