# Why can't I get the foot and the ankle move with the rest of the leg?

I have parented and connected the bones of the armature:

Yet, when I move the upper leg, the toe and the ankle don't follow.

And I when I go to Pose Mode, the ankle move but I can't apply IK to the toe: What can I do to get the toe and the ankle to move with the upper leg without deforming in Pose Mode?

My .blend file can be found here:

• Yes. Thanks indeed. But how do I upload the file to this page? – Black Miti Jan 23 '17 at 21:49
• blend-exchange.giantcowfilms.com – Tak Jan 23 '17 at 22:20
• Don't forget to paste the link here ;) – Tak Jan 23 '17 at 22:28
• Sorry. First time. – Black Miti Jan 23 '17 at 22:29

The main problem is that you are setting lots of IK constraints. To fix this I disabled the IK constraints for all bones except for the leg.lower_L.001 bone. To disable the IK you click on the eye icon as shown below:
Then I select the leg.lower_L.001 bone and set the chain length of its IK constraint to 3 to affect the whole leg (it's 3 parents) and now the IK works great as shown below: