I'm having an issue filling a cube with objects using a ParticleSystem. It's as if a diagonal plane has cut through the cube and eliminated particles. This doesn't happen to the front plane of particles though, which can make it difficult to tell that it's happened from that view.
I've tried many setting, including, but not limited to;
Changing the particle size, Cube Scale, Resolution, etc...
I also tried double clicking Hexagonal Grid (I heard that will sometimes set things straight).
Thanks for any help.