Is it possible to easily apply a rigid body to ( Parts of/ a complete ) mesh with a armature in a way so that it reacts to gravity?
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$\begingroup$ yes, see blender.stackexchange.com/questions/41235/… $\endgroup$– m.arditoJan 17, 2017 at 13:49
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$\begingroup$ Would it work the same for a rigid body? Seems it describes how to apply a cloth sim, to a armature not a rigid body. $\endgroup$– WillsonJan 17, 2017 at 14:16
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$\begingroup$ The second answer is a solution using rigid bodies $\endgroup$– SazeracJan 17, 2017 at 23:32
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