I have a Bezier curve, which has the following settings:
When converting this to a mesh, in Edit Mode, some of the faces are connected and others are not. Not sure if this is intended, but is there a way to convert it, where all the neighbouring faces are connected?
This is the original curve
Here the curve has been converted to a mesh, with two vertices raised upward. You can see that one is connected, and the one selected is not.