I have a question about joining 2 objects.
I am currently working on a tire project and want to connect 2 different objects, but I get a weird shading issue like you can see in this picture.
Here is also a picture of the geometry.
I used the SStep option from Hard Ops. (Autosmooth 60°)
I basically have those two opjects, I want to connect together. They are joined together and they have a Mirror, Bevel, an Array modifier and Auto Smooth at 60°(No Modifier->The option from the Data Tab). Now I want to connect the geometry of those 2 joined objects so I can bevel the edges, but I get this shading issue, as shown above. I hope you understand what I mean. I cant upload the blend file, because this is a client work...
I just figured it out. I added a solidify modifier, connected both meshes and removed the geometry you cant see. Thank you for your effort @Tak and @Duarte Farrajota Ramos