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I'm all new to Blender. I've managed to import my logo and it has an X of two colors.

How can I join these two objects so that it becomes one object with the red part being "on top" when I extrude it to 3D?

enter image description here

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Multiple possibilities:

OR: Import your (I guess svg) X object as 3 objects instead of 2. In Illustrator, you can use the "Pathfinder" panel to slice 2 objects in 3 objects.

OR: Dirty fix: bring the red part slightly closer to the camera.

After one of these fixes, you can join both objects (ctrl j) in Blender and extrude them as 1 object.

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I guess you could better create a mesh with two materials, and different mesh part assigned to each of them, which you could later extrude as expected, if I got what you mean, like:

enter image description here

To do this, your mesh must be subdivided in different faces, and when you have more than one material on the object, you can select each and "assign" it to selected faces, like:

enter image description here

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  • $\begingroup$ This looks to be answering my question - very good image example (even though I want the red part to be the dominant in the middle - that is my goal). What I have now is that the these two objects are curves. How do I take it from there? $\endgroup$ Jan 12 '17 at 12:07
  • $\begingroup$ Just invert the color assignment to have red "on top" - You can convert curves to meshes (ALT-C) but since in the end you need to have one single mesh, athough with different materials on different faces, it could be better to start from a single curve, then import it in blender, convert it to a 2D mesh, assign materials, and then extruding to 3D. let me know if you need some example. $\endgroup$
    – m.ardito
    Jan 12 '17 at 14:24

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