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I made a reload animation for a game that I am making. So far the animation looks great. To make the gun stay in the hand, I made the gun a relative parent to the wrist bone.

Now that the animation is finished, I want to remove the parent from the gun, but keep the animation. I tried Using -Animation -bake action -clear parent

but that did not keep that wrist animation.

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I did not find a solution to my problem, but I did find a great alternative. Looking at another question I learned that constraints would be much better for parenting in an animation.

Link to other question here: Animate the parenting of an object

Hope this helps anyone else with a similar problem

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