4
$\begingroup$

I tried to import a camera from an external .blend file via "link" and "append" but in both cases, nothing happens.

So how do I import a camera with all its settings into another blend file?

$\endgroup$

1 Answer 1

3
$\begingroup$

You should append the camera from the Object Data-Block, not the Camera Data-Block.

Shift+F1 to append, select the .blend file and go to the Object Data-Block folder and select the camera. Then hit Append from Library.

Append camera

When you append from the Camera Data-Block, you are appending the Camera's settings, like the Focal Distance, Axis Shit, perspective type clipping etc, but not the camera object itself.

Append camera settings

When you append from the Object Data-Block itself, you'll be appending the camera itself (the visible object in the 3D View), including it's settings.

Append camera object

$\endgroup$
4
  • $\begingroup$ can you explain why you shouldn't append from the ''camera'' directory? $\endgroup$
    – Delagone
    Jan 10, 2017 at 11:49
  • $\begingroup$ @Delagone The camera directory contains the settings of the camera, not the camera object itself. $\endgroup$
    – Kidus
    Jan 10, 2017 at 12:05
  • $\begingroup$ You've just opened up a couple more questions :) Could you elaborate on this in your answer? What settings would be appended and what will not? I think this would be useful to a lot of users. $\endgroup$
    – Delagone
    Jan 10, 2017 at 12:20
  • $\begingroup$ updated the answer $\endgroup$
    – Kidus
    Jan 10, 2017 at 12:56

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.