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My animation consists of 250 frames and 6 layers. When I came back to my laptop this morning, I saw it only saves 250 frames, and they're all from the same layer. What did I do wrong, or where did it save my other rendered layers?

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    $\begingroup$ One possibie reason for that is that only one render layer was enabled in the settings in Render Layers tab (Pin icon), see docs.blender.org/manual/en/dev/render/post_process/…. Generally if this is not for the final result it's best to use OpenEXR as already suggested. $\endgroup$
    – Mr Zak
    Feb 19, 2017 at 16:17

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You need to change your ouput format to OpenEXR multilayer. After that you can access the different layers by adding an image node and changing the renderlayer like shown below.

If you want to use the sequence in an external compositor like nuke this should not be a problem. the channels are named according to the renderlayers (e.g renderlayer001.z).

enter image description here

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  • $\begingroup$ Does this mean that I have to re-render my animation? $\endgroup$
    – Reggie96
    Jan 10, 2017 at 0:39
  • $\begingroup$ yes, unfortunately it does. :( $\endgroup$
    – adegner
    Jan 10, 2017 at 4:29

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