HI I would like a method to join the ear to the mesh , I do not want many polygons in my whole object, I consider the rings of the edge loops must be the same size as possible, the ear has a 18 vertices around and the hole in the face of the character has only 11 vert, should I need to merge vertices, but nasty problem.
- Place the ear in the perfect position.
- Select the both the ear and head mesh using
ctrl+Jto join the the two meshes together
- you can then enter edit mode select vertices and choose
smooth verticesfrom the tools menu