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HI I would like a method to join the ear to the mesh , I do not want many polygons in my whole object, I consider the rings of the edge loops must be the same size as possible, the ear has a 18 vertices around and the hole in the face of the character has only 11 veenter image description herert, should I need to merge vertices, but nasty problem.

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Try this:

  • Place the ear in the perfect position.
  • Select the both the ear and head mesh using shift+right click
  • Hit ctrl+J to join the the two meshes together
  • you can then enter edit mode select vertices and choose smooth vertices from the tools menu
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