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I have simple model, just legs and pants, when pressed play animation pants mesh goes up to the pined mesh part. I played with cloth simulation and collision values but result always the same.

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I have made some changes. Also cranked up the quality settings a bit so if your pc can't handle it, just pull those back a little. I have pinned the top and some other simple settings. I also changed the shape of the legs very slightly so the pants wouldn't pass through on some places. The edited blend file

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  • $\begingroup$ Can you tell more what cause the problem ? $\endgroup$ – Deividas Kiznis Jan 8 '17 at 21:41
  • $\begingroup$ I'm not sure. I immediately deleted the cloth and collision physics and set them up all over again. $\endgroup$ – Hendriks3D Jan 8 '17 at 21:44

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