I have an armature found in my .blend file here and I want to know the angles of the joints of my armature in degrees? I want to know how I can get the angle in degrees through python?
As shown below the bone angle is set to be 0,0,0 around x,y,z although the bone is bent, I don't know why?
Also if I rotated the selected bone 30 degrees around x by selecting the bone pressing R then X then 30, the transform menu angle around x is not 30 as shown below, I don't know why? I've tried this
bpy.data.objects['MyRig'].pose.bones['Bone2'].rotation_euler but it doesn't give the same result as shown in the transform menu.