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How can I make a wavy chair like this?
A curve with a curve bevel object would produce this shape with lots of control.
The bevel object is the cutaway side view of a slice of the chair. The chair curve is the overall shape of the chair.
I just did this super quick but this should get you going in the right direction.
Its just a procedural wave texture. Of course you would want to add fresnel and glossy shader but hope this helps a little.
Just play with the color Ramp and Math node for different looks.
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