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I have a bone constrained to follow a path. the pivot point is at the end of this blue line when I expected it to be the origin. I messed around with settings and positions and couldn't figure out how to make the origin the pivot point. problem

As a result this is what my animation does... enter image description here

Any idea how to fix this?

THE BLEND https://www.dropbox.com/s/g7y3nedlsgsz4oc/carwashdoora.blend?dl=0

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  • $\begingroup$ Upload the blend. :) $\endgroup$
    – cmomoney
    Commented Dec 29, 2016 at 1:45
  • $\begingroup$ uploaded the blend... $\endgroup$
    – ClockFace
    Commented Dec 29, 2016 at 1:50

1 Answer 1

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You can fix this by positioning the bone at the start of the path, where you want the object too start. I know, seems to simple, but that will fix it.

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