I am modelling a statue which will sit on a stand. While I'm modeling, I would like to make it so that I can't sculpt past the surface of this stand:

enter image description here

I have manipulated the mesh in edit mode so that it's flat against the stand. But the moment I want to sculpt the bottom part further, I risk making the statue go past this stand. Is it possible to make the stand an obstacle/boundary?

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    $\begingroup$ or you could model as usual and later make the bottom flat with scale along z-axis with respect to 3d cursor? $\endgroup$ Dec 27 '16 at 12:20
  • $\begingroup$ yep, that's what I do now. I was just wondering if there is another way. $\endgroup$ Dec 27 '16 at 15:17
  • $\begingroup$ Aside from correcting in Edit mode, you can lock sculpting by global axes, in this case lock Z axis. Note that lock affect sculpting everywhere so it might be useful only in related area. $\endgroup$
    – Mr Zak
    Dec 27 '16 at 16:19

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