I'm trying to render scene of a simple image with about 60 geosets, that has in total 70k vertices and 90k edges
There are - no lights - extra modifiers ( except armature in static position ) - water - particles - nothing but mere static meshes
So I'm able to render scene without a problem at a resolution of 1920x1080. But I need it to have 19200x10800, so its 20k or at least 18k+ When ever I try to do so, it renders the whole image, and once image is done blender will crash. I have used the console method for such task, which was like 50 times faster or so. Now instead of just blender, my whole system is crashing and I got blue screen ...
I have 4tb of space on HDD 16 gb ram GPU GTX 1060 MSI 6gb CPU FX6300 (6x3,5ghz)
Exporting option is set to PNG, but somewhere I have read that for more safety its better to render into openEXR, so i did it and render was successful, but I can't open this format since it for photoshop I guess ? and i don't have one
anytips how to move on ?