# How to mix more than two shaders?

How can I go if I want to mix more than two shaders? Lets say that I have a diffuse and a glossy shader pluged onto a mix shader and than I want to put in a third shader (or more). How can I do that?

• Couldn't you use another Mix shader? Mix two inputs with Fac 0.5, connect the output to a second Mix shader and set its Fac to 0.66. Use the third input for the second input (will use the remaining 0.33, each 1/3). – CoDEmanX Feb 12 '14 at 1:54
• This ^^^ is correct. The numbers in the answer below are incorrect. – Dale Cieslak Aug 5 '18 at 6:27

If you want to make the shaders evenly distributed, you could set Mix Shader 2's Fac value to 0.333 (assuming Mix Shader 1 is in the first slot) to give each shader one-third of the overall influence.