I know how I can find out the python command by clicking a button in the Blender interface, and then look in the info window: enter image description here

For example, as can be seen, I added a cube, UV sphere, plane, camera, lamp, pressed A twice.

But how can I find out an object variable name, for example the y-rotation of an object. Because I can't find the y-rotation, when I point my mouse over it, I can only find the rotation: enter image description here

  • 2
    $\begingroup$ Rotation is a vector, for Eulers (x, y, z). rotation_euler[1] or rotation_euler.y is the y rotation component. $\endgroup$
    – batFINGER
    Dec 23, 2016 at 17:26
  • $\begingroup$ the name of the objects as set in the "outliner" are the names of the objects. type bpy.data.objects.items() to see all current objects and their names $\endgroup$
    – g19fanatic
    Dec 23, 2016 at 17:38
  • $\begingroup$ Does this addon help? github.com/adhihargo/display_matrix $\endgroup$
    – stacker
    Dec 23, 2016 at 22:26

1 Answer 1


This has been turned off by default in 2.80. Turn it back on in Edit > Preferences > Interface > Display > Python Tooltips


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