I don't unwrap my models very often so I decided I would give unwrapping this simple box-like shape a go. I beveled the edges and corners and tried my best to mark the seams (see below).
I then decided to unwrap the model on a 1024 x 1024 texture, but as you can see below some of the edges are a bit wonky looking (see below).
What should I do to prevent wonky edges? If anybody has any advice or tips I will be most grateful.