I've been starting to familiarize myself with the fluid domain. My initial goal was to drop a cube (rigid body physics, gravity drop) into a fluid domain and see if I could get a splash. I made the cube a Fluid Obstacle, etc.... and I never could get a splash. Quite frustrating.
However if I Animate the cube instead (still setting it up as a Fluid Obstacle), and create a couple of keyframes to drop it fairly fast into the fluid domain, I can get a splash. I did a lot of googling (unf the answers vary over the years as Blender features change with different releases) and I just became more confused... Is there in fact an incompatibility between fluid domain and rigid body objects? I was hoping to drop rain (particle system) into a fluid domain and get nice raindrop-ripples, but if dynamic objects won't interact with fluid domains then I'm snookered...