I created a model, that is based on an orthographic projection. The orthographic projection also contains the image(s) that I want to map to my model. (Ship model left / Orthographic view and textures right)
I was hoping that there was a way to map this model directly as it is (Model made based off of the projection) to the orthographic view without having to individually map each part to the image. I was able to apply the side view texture to the corresponding side, but when I try to map any other angle, it replaces my old texture. This is what I was able to achieve:
As you can see, when I mapped one side, the top, and all other sides were replaced with what has left over from that side map instead of the part I mapped earlier (I used 'Project From View'). So I was wondering how I could map my model based off of this orthographic projection. Also, this is the only texture that I could obtain, so I won't be able to edit this image in order to change it to match a specific UV map. I would appreciate a precise step by step walkthrough (if possible) on how to accomplish this task.
Note: Using Cyles Render (can't use Blender Render for specific parts in this project) on Blender v2.76