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I have been working on a construction project. I was asked to create a panorama image of a house interior. I decided to go with an equirectangular panorama projection. I did a test render with that.

This was the result:

enter image description here

I then tried this as an "environment texture" for the "background node". The front came out perfectly but the back had a black vertical line. Here's an image showing just that,enter image description here

I haven't been unable to reproduce the issue in any other new file.

Here's the screenshots of my camera and render settings.

enter image description here

I am using the proper 2:1 ratio, but this issue still occurs. Any ideas to what might be causing this?

Edit:

Here's the node setup,

enter image description here

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  • $\begingroup$ Can we get a screenshot of the node setup where you used the texture? $\endgroup$ – JakeD Dec 12 '16 at 12:40
  • $\begingroup$ Hi, thanks for replying. I have added the node setup $\endgroup$ – Gabriel Dec 12 '16 at 12:46
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    $\begingroup$ "Border" is checked. Why? $\endgroup$ – Leander Dec 12 '16 at 12:47
  • $\begingroup$ You definitely have a black border around the texture...the problem is with the rendering not the usage later. $\endgroup$ – JakeD Dec 12 '16 at 12:50
  • $\begingroup$ Ok, Thanks. I will uncheck that and let you know $\endgroup$ – Gabriel Dec 12 '16 at 12:51

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