I'm making a game and I'm using logic bricks to make my character (currently a default cube) move.
It moves (using the arrow keys) relatively fine up until I try to go down a slope or fall off an edge of some kind. When I try to fall instead of falling down as soon as goes off an edge, it keeps going in the same direction until I release the arrow key making it move.
And something even weirder is that if the object is still in the air after it starts falling when the arrow key is released, if you press the arrow key again it causes the object to completely ignore gravity again and go off in that one direction.
If you need anything to help you solve this problem I'll provide what I can. I'm using blender's game engine if that helps.
EDIT: Turns out its falling really slowly instead of staying the same height. It's still annoying though.
Hope you can help. Jako