I hit UV unwrap and my model has split into a lot more pieces than I marked out with seams and I don't know why. Can anyone help me? I am sure it is simple.
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$\begingroup$ What option did you select for unwrapping? Smart UV project? $\endgroup$– JakeDDec 10, 2016 at 23:10
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$\begingroup$ yes I used smart UV project it seems to have blown apart all over the place $\endgroup$– Dave GoatezeDec 11, 2016 at 10:57
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$\begingroup$ also if you look at the map one of the verticies at the bottom left (the t shirt map) is heading off the page on its own. I put the file on the blend exchange here <img src="http://blend-exchange.giantcowfilms.com/embedImage.png?bid=2376" /> $\endgroup$– Dave GoatezeDec 11, 2016 at 11:16
1 Answer
If you want to use seams, don't use "Smart UV Project" but "Unwrap". Smart UV project has the potential to split up into even more pieces than your seams showed based on geometry (the angle between faces), but "Unwrap" will simply use your seams. As far as the one vertex by itself, it was most likely not selected before the unwrap. Use A to select all, then do an Unwrap.
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$\begingroup$ Sorry for the delay, but it looks like you already found out :-) $\endgroup$– JakeDJan 7, 2017 at 2:38