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Here is the manual on Environment Lighting

My version of Blender does not have a widget for environment lighting under the world tab. I've disabled all lights in my render, but it's still not pitch black.

How do I disable the default environment lighting?

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    $\begingroup$ Manual page you're referring to is about Blender Internal (the information there is not outdated), the screenshot you give in the answer is about Cycles. And this question is very engine dependant... So what render engine this aswer is intended for ? $\endgroup$ – Mr Zak Dec 10 '16 at 19:02
  • $\begingroup$ Cycles, I'll update the question title. Honestly, it seems a pretty honest mistake. $\endgroup$ – Seph Reed Dec 10 '16 at 19:03
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You can set the background to use nodes and then remove the link.

enter image description here

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If your world still has lighting with everything removed, go to the World tab in the Properties Panel and set the Color attribute of the Surface Widget to pitch black. This will remove all world lighting and make the backdrop for any renders which show open space to that color.

In short Properties > World > Surface > Color > Black

the above instructions

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