So I have an armature sitting on a bicycle and have created IK constraints on the feet/legs to follow the pedals of the bike (So the pedal is the target)
The issue I'm seeing is that in object mode when I preview the animation of the pedal turning the simulation looks amazing. The second I click away, back into pose or to timeline it gets all jumbled. I'm missing something here. Any ideas?
Here is a link to a screen capture of the issue. https://youtu.be/0a1_SQGDnW8