I'm working on a Photorealistic 3D remodel of a room in my house, and i've run into a problem. The wall and window frames are noisy to the moon and back. I'm not sure why exactly. I'm using the PBR Dialetric material Andrew Price made a video on for both the Window frame and Wall paint. The floor isn't using the PBR material and renders just fine. I want the wall paint to be yellow, and have a tint of glossy shader thrown in there.
Below you will find all my nodes explained to the best of my ability.
Oh, and here's the floor material:
Aaaaannnddd the lighting setup:
Any why not throw in the .Blend while we're at it? The file exceeded Blend-Exchange by 1.1mb so I'll have to use Google Drive instead.