This is the rendered preview:
And this is the combined bake:
What am I doing wrong here? I want my baked texture to look like the rendered preview.
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All I did was switch to CPU (I have GPU problems on my Mac) and decrease render samples to speed up the bake and I got this:
My thought is that perhaps your problem was with the GPU since that is the only relevant thing that I changed (depending on what GPU you have, some features of Blender don't work, for example, HDR lighting).
Here is the baked image with higher samples: