I'm working on a basic animation, and am having trouble getting the effect I want from a particle system. I have a cube inside the torch object giving off "smoke" particles, that's parented to the torches' motion, and I want there to be a particle every few seconds that slowly rises straight up. I tried turning down the emission number, and turned off the gravity, but the particle always starts behind the back of the torch, and then moves ahead of it while going up. How can I get it to start from the cube inside the top of the torch, and not move while the cube moves?
Make a wind forcefield.
I think you are asking how to have the particles only come from the top of the torch with no particles coming from the bottom? Just weight paint it and remove/re-enable it in the particle system so that it updates