So I have a singular head bone on top of my character so I can rotate the head as a whole. But when I rotate the head bone after applying the armature, it does not correctly move parts of the mesh:
I had made sure all parts of the head was joined together into one mesh and I also removed all doubles. Should I join the body and the head meshes? I hope this is a simple mistake because this is confusing the hell out of me. I guess its also worth noting that this is my first rig.