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I'm trying to make a wall with a window in it:

I want to get rid of the edges marked in red, but without removing the hole in the middle. I want it like this to make UV unwrapping it more consistant, something like this:

enter image description here

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    $\begingroup$ What do you mean more consistent unwrapping? Even if you try to remove the edges they still will be there, because you need at least 8 triangles to create a mesh like that. $\endgroup$
    – Denis
    Dec 3, 2016 at 23:04
  • $\begingroup$ You can't have the hole with no connecting edges to the outside, you must have at least one edge connecting the hole to the outer shape. $\endgroup$
    – sambler
    Dec 5, 2016 at 3:43

1 Answer 1

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Better topology would be like this (I believe this is what you are looking for) with the knife tool:

enter image description here

enter image description here

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  • $\begingroup$ I'll do that if I can't find a way to do what I wanted to. $\endgroup$ Dec 3, 2016 at 23:11
  • $\begingroup$ You mean with an n-gon? $\endgroup$
    – JakeD
    Dec 3, 2016 at 23:58

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