So I've been working on this car game and want the level to restart when you hit the ground outside the track.
I have a collision sensor on the car looking for colliding with an object with the property "Ground" Next, I have that running through an and controller into a scene actuator that restarts the level.
The problem is that the level restarts as soon as you hit the ground outside the track. How do i add a delay between the collision sensor and the scene actuator?