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I want to edit a mesh of a rotated object in pose mode. But when I select a rotated object with edit mode, it is restored to its original condition. I want to make an animation process of folding, so I could't press apply button after rotated armature. Please give me an advice.

before rotating in pose mode after rotating in pose mode edit mode after rotating

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Select the armature, go to the Modifiers tab. I think you are looking for this:

enter image description here

Some operations (such as loop cut) may not work as expected on deformed edit mesh display, so, be careful when editing.

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  • $\begingroup$ This problem was resolved thanks to your support!!!! $\endgroup$ – Momoko Feb 7 '14 at 22:23

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