I want to edit a mesh of a rotated object in pose mode. But when I select a rotated object with edit mode, it is restored to its original condition. I want to make an animation process of folding, so I could't press apply button after rotated armature. Please give me an advice.

before rotating in pose mode after rotating in pose mode edit mode after rotating


Select the armature, go to the Modifiers tab. I think you are looking for this:

enter image description here

Some operations (such as loop cut) may not work as expected on deformed edit mesh display, so, be careful when editing.

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  • $\begingroup$ This problem was resolved thanks to your support!!!! $\endgroup$ – Momoko Feb 7 '14 at 22:23

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