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i'am currently having a problem with my rig. It doesn't wanna seem to blend like a normal leg would. I noticed this problem after I added the Inverse Kinematics. Here are some pictures. The leg wont bend the right way when i lift up the IK handle

When I move the main contral down it still bends the wrong way

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When you add an Inverse Kinematic constraint to a bone, the Inverse Kinematic panel, in the Bone tab, allows you to lock the axes you don't wont the bone to rotate on.

enter image description here

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Add a bone out in front of the knee and set it as the pole target for the IK constraint.

ik settings

The bones affected by IK will point towards the pole target as best they can.

sample with pole

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  • $\begingroup$ Thank you all for helping me out, both sambler and Matt Ferndz's imput helped me out a ton. You guys are the best. $\endgroup$ – Suirad Dec 5 '16 at 20:23

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