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This question already has an answer here:

im a new to blender as well as 3d modeling.... i have 3d model that i make from other 3d photogrammetry software such as remake.. but the model is not nice... so i want to ask .... is it possible if i want to export the model into blender then map the image onto it.. but the problem is the triangular mesh is too many ( because the model is tree model capture from sequence of photos).. or any solution ..as next i need to export the model into unity to build vr.. thanks..

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marked as duplicate by Polosson, JakeD, David Dec 6 '16 at 13:35

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    $\begingroup$ Yes, Blender should be totally capable of doing that. Try researching about UV Mapping and Unwrapping $\endgroup$ – Duarte Farrajota Ramos Nov 30 '16 at 13:43
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  1. select your object
  2. add a new material
  3. open the node editor
  4. enable "use nodes"
  5. add -> texture -> image texture
  6. then you can change the position of the texture in the uv editor

That is only a short description. For more information please see the comment from Duarte Farrajota Ramos or look here.

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