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Whenever I render my scene in Blender (cycles) normally, It produces the following result (What I want):
Whenever I render it using SheepIt! (It is me rendering it) It produces the following:
I have no clue what that thing is. The two files are the same.
Figured out the problem. SheepIt! Does not support fluid, which is why it made that shape.
Required, but never shown