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Whenever I render my scene in Blender (cycles) normally, It produces the following result (What I want): Whenever I render it using SheepIt! (It is me rendering it) It produces the following:

I have no clue what that thing is. The two files are the same.

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Figured out the problem. SheepIt! Does not support fluid, which is why it made that shape.

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    $\begingroup$ I think sheep it does support fluid... You just have to bake all the files into the blend. $\endgroup$ – 10 Replies Nov 30 '16 at 0:37
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    $\begingroup$ @10Replies It does, but the total .BLEND has to be 500mb or less, which you cant fit any fluid into that doesnt look low-poly. $\endgroup$ – Josh Silveous Nov 30 '16 at 14:26

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