For my model to become playable in Gmod, I needed to steal a skeleton from another model. By doing so, the armature itself was pretty small compared to by huge model.
I know that I can re-size the armature to fit in my model, but by doing so, the qc file from the armature won't work since I am changing the amrmature's size (I think it works like that; I could be wrong.)
So the other way for me to fit my model with the armature is by scaling the model itself down to the armature's size.
But, since my model has the material textures applied, I don't know if the texture itself would scale down the same time as my model.
And, I don't know if the texture itself would keep it'a resolution when scaled down.
How I do I scale down both my model and texture at the same time?