So I've made a map for an upcoming video game and finished it and saved, then closed the program to import it in Unity. I noticed some of the faces are facing the wrong way, so I open up blender again, only to find some of my work missing from the map.

I went back through the auto saves, recover last session, checked all my files and I'm really confused as I know I saved it and I'm wondering if anyone else has encountered this issue before.

Basically the missing pieces are the bottom of a cave and part of a bridge structure and again I know I saved it before closing the program and recovery hasn't worked, so I would really like to know if this is a common issue and how to fix it.

Also due to copyright I cannot upload the blender file or share images.

  • 1
    $\begingroup$ I respect the intellectual property issues, but without the ~.blend file or images you say you're not permitted to share, I have no clue as to what the problem might be. $\endgroup$ – brasshat Nov 27 '16 at 6:04

This might be that you have hidden some faces when editing and not realizing it. I can only suggest to go through your Blend.File and go unhide any objects. See if that works for ya.

  • $\begingroup$ Cheers I'll try it out :) $\endgroup$ – CraftyMaelyss Nov 27 '16 at 9:59
  • 1
    $\begingroup$ If this helped you out please tick the arrow to signify that this Question has been answered. $\endgroup$ – Sarsha W Nov 27 '16 at 11:05
  • $\begingroup$ Unfortunately it didn't work for me, so I had to redo the work on the game map :( $\endgroup$ – CraftyMaelyss Nov 28 '16 at 6:43

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.