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So I've made a map for an upcoming video game and finished it and saved, then closed the program to import it in Unity. I noticed some of the faces are facing the wrong way, so I open up blender again, only to find some of my work missing from the map.

I went back through the auto saves, recover last session, checked all my files and I'm really confused as I know I saved it and I'm wondering if anyone else has encountered this issue before.

Basically the missing pieces are the bottom of a cave and part of a bridge structure and again I know I saved it before closing the program and recovery hasn't worked, so I would really like to know if this is a common issue and how to fix it.

Also due to copyright I cannot upload the blender file or share images.

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    $\begingroup$ I respect the intellectual property issues, but without the ~.blend file or images you say you're not permitted to share, I have no clue as to what the problem might be. $\endgroup$ – brasshat Nov 27 '16 at 6:04
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This might be that you have hidden some faces when editing and not realizing it. I can only suggest to go through your Blend.File and go unhide any objects. See if that works for ya.

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  • $\begingroup$ Cheers I'll try it out :) $\endgroup$ – CraftyMaelyss Nov 27 '16 at 9:59
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    $\begingroup$ If this helped you out please tick the arrow to signify that this Question has been answered. $\endgroup$ – Sarsha W Nov 27 '16 at 11:05
  • $\begingroup$ Unfortunately it didn't work for me, so I had to redo the work on the game map :( $\endgroup$ – CraftyMaelyss Nov 28 '16 at 6:43

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