I have a cube that I would like to rotate m*360 degrees around the Y axis in 200 frames where m is an integer. So I go to frame 1 with the default cube, press I for insert keyframe and press rotation. Then I go to frame 200 and rotate the cube around the Y axis m*360 degrees. I know two ways to do this:

  • press R, Y and manually rotate it m*360 times with the mouse, click leftbutton and press I for insert keyframe and press rotation
  • press R, Y and type 'm*360', enter, press I for insert keyframe and press rotation.

However, only the former option works; the latter option will result in a rotation of 0 and result in no rotation. For small m the former manual option is okay, but for larg m the latter option would be more handy.


1 Answer 1


You can type m*360 directly in Transform>Rotation window. This would be the easiest and most transparent way to do that.enter image description here


Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.