I am having issues with exporting a model from blender.
I have a model and an animation linked together and I want to export an .obj or .stl model of the last frame of the animation (preferably in high detail).
The issues is that when I change the pose of the last frame (which I need to do to fix the model so that it looks right), the edit I do to the pose goes away as soon as I change keyframe or export as an .obj.
I read that I might have to change the rest pose but I couldn't manage to do that. Also how can I export the final .obj file in higher quality, as at the moment it exports as a very low-poly model and looks like rubbish.